Ashes Of Singularity Benchmark Download

DX12: Ashes Of The Singularity Benchmark

Ashes of the Singularity Notebook and Desktop Benchmarks. Ashes of the Singularity is a resource-intensive DirectX 12 strategy game with large-scale battle sequences, which jumps on the same. Tweet DX12: Ashes Of The Singularity Benchmark. Oxide Games released its RTS game Ashes of the Singularity.Ashes is an RTS title powered by their Nitrous game engine.The game’s look and feel.

Ashes Of Singularity Benchmark Download

Oxide Games released its RTS game Ashes of the Singularity. Ashes is an RTS title powered by their Nitrous game engine. The game’s look and feel somewhat resembles Total Annihilation, with large numbers of units on-screen simultaneously, and heavy action between ground and flying units. The game has been in development for several years, and it’s the debut title for the new Nitrous engine.

Ashes Of The Singularity Pc

Truth be told, we remain a little hesitant in deciding whether or not to use this benchmark in our test suite. But is does show improvements in Async compute hence we have added this DX12 class title. We use the internal benchmark with high quality settings. The test run executes an identical flyby pass and tests various missions and unit match-ups. This benchmark doesn't pre-compute the results. Every segment of the game engine, including its AI, audio, physics, and firing solutions is executed in real-time, every single time. Making it a valid test. Also, not using it would raise even more questions I guess, so from this point onwards we'll start to include results.

We measure at high detail settings at a monitor resolution of 2560x1440 - You will notice that the benchmark results designate batches, CPU framerate and average of all frames. Batches can be seen as predefined draw calls. “Normal” batches contain a relatively light number of draw calls, heavy batches are those frames that include a huge number of draw calls increasing scene complexity with loads of extra objects to render and move around. The idea here is that with a proper GPU you can fire off heavy batches with massive draw calls. And as we all know, one of the major benefits of DirectX 12 is the ability to increase draw calls to the system with lower API overhead, resulting in more complex scenes and better use of lower spec hardware. As with all benchmarks, higher=better.

by RaevenlordDiscuss (47 Comments)
Ashes of the Singularity seems to be the benchmark tool of choice for upcoming AMD products, for some reason; and it was once again used to benchmark an upcoming AMD Ryzen processor. The benchmark results were quickly deleted after they were posted, but the hardware enthusiast should never be underestimated, and timely screenshot skills always help keep alive these little slips of the trade.
Unlike some previous benchmark leaks of Ryzen processors, which carried the prefix ES (Engineering Sample), this one carried the ZD Prefix, and the last characters on its string name are the most interesting to us: F4 stands for the silicon revision, while the 40_36 stands for the processor's Turbo and stock speeds respectively (4.0 GHz and 3.6 GHz). This is the 8-core, 16-thread SMT-enabled monster of a processor that AMD will be bringing to the table in its uphill battle against Intel, with the Ryzen chip having achieved CPU Framerate scores of 81.4 (normal batch, 73.4 (medium batch) and 60.2 (heavy batch), paired with a Pascal-based NVIDIA Titan X (which would likely point towards the test having been done by an independent, off-AMD labs part). Source: PCShopping

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Ashes Of Singularity Benchmark Download

47 Commentson AMD Ryzen Ashes of The Singularity Benchmarks Surface: Impressive 4K Scores

Dx12 Benchmark

#1

Ashes Of Singularity Benchmark Download Pc

Raevenlord said:which would likely point towards the test having been done by an independent, off-AMD labs part.
Called AMD_FanBoy :laugh:
What an Irony... okay... he has a Titan XP... another irony on the other hand...